Tutorial production is on hold until I complete my current project, ffa_archives.

Welcome to RichDiesal's JK2Radiant Mapping University!

You are free to take any class free of charge...

Before you go anywhere, though, take General Concepts 101: Lesson 1.

Even if you think you know what you're doing.  (:
 
General Concepts 101

Brushes 201

Entities 220

Textures 301

  • Lesson 1: Basic Texture Creation and Import
  • Lesson 2: Square Texturing
  • Lesson 3: Circular Texturing
  • Conclusion to Textures 301

Brushes 301

  • Lesson 1: Basic Stairways
  • Lesson 2: Spiral Staircases
  • Lesson 3: Triggered Forcefields
  • Lesson 4: Custom / Locked Doors
  • Conclusion to Brushes 301

Reference Sheets

 

General Concepts 102

Curves 201

Level Distribution 230

  • Lesson 1: Good Level Design
  • Lesson 2: A Decent Framerate (Hints)
  • Lesson 3: A Professional Sheen
  • Lesson 4: Signature Textures
  • Lesson 5: Sound Triggering and Music
  • Lesson 6: Multiplayer Bots
  • Conclusion to Level Distribution 210

Shaders 365

  • Lesson 1: The Necessities of Shaders
  • Lesson 2: Light-Emitting Shaders
  • Lesson 3: Custom Skyboxes
  • Lesson 4: Custom Liquids
  • Conclusion to Shaders 365

Scripting 370

  • Lesson 1: The Necessities of Scripting
  • Lesson 2: Timed NPC Spawning
  • Lesson 3: Basic Patrols
  • Conclusion to Scripting 370

Guest Lecturers

If you would like to be a guest lecturer at RDMU, let me know of your idea.

 


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